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README for Panzers

Panzers is a simple little multiplayer 3D game where the player controls a WW2 tank. The player controls the tank in a fully 3D environment trying to blast other players.

INSTALLATION

See the file INSTALL.

RUNNING

First start a server:

% panzers-server path/to/map

Example that starts a map 201x201 in size from the root directory of the installation:

% panzers-server maps/201x201.png

Then start a client:

% panzers localhost

If you join another server change 'localhost' to the name of that server. After this you can invite other players to your server or start playing on the server you connected to.

PLAYING

See the man-file for "panzer"for all keys used in-game.

DOCUMENTATION

See the man-files for "panzer" and "panzer-server". For API documentation see doc/doxygen/index.html, it contains all the classes as indexed by the tool Doxygen.

LICENSE

Panzers is licensed under the GPL. See the file COPYING. The osgSDL library that Panzers uses for window and event handling was developed by Daniel Sjölie and Timothy Pratley, and can be found in src/osgSDL/.

BUGS

Yes. They are there. They are many. Either report them to me if they are not in BUGS, fix them and send me a patch or shut up.

DIRECTORIES

src/

all source.

src/osgSDL/

the source for the osgSDL viewer library.

data/

various data files.

doc/

various documentation.

fonts/

fonts used in the game.

gfx/

graphics and various textures

maps/

        maps used in the game. The maps are simply grayscale png files of size 
        n*20+1. 

models/

all AC3D models using in the game.

www/

        the website for Panzers. The contents of this directory are uploaded
        to SourceForge. 

Have fun!

--Chakie

$Id:$


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